

To be honest I found the lady and slave personas to be more of a hindrance while running around the game’s open world. The lady persona can’t free run and features even less combat options. The slave persona can free-run just like the assassin but has limited weapons and gains notoriety very quickly. It’s a neat idea and one that’s unique to this particular entry in the series but I found little motivation to use any persona other than Assassin unless a mission specifically called for me to don one of the others. Kind of like how Batman might better accomplish an objective as Bruce Wayne rather than his throat cancer stricken alter ego. Liberation has Aveline taking on different “personas” allowing her to accomplish different tasks.

Freeing slaves is all well and good, but murdering other ambitious business owners is, in my opinion, pretty darn far from being a champion of freedom. About half way through there are a series of side missions that have Aveline hunting down fellow merchants to eliminate them as competition for her shipping empire.

it’s a noble pursuit and one I was on board with until later in the game where her goals became more confusing. Early on in the game we learn that Aveline spends a good amount of her time and resources helping slaves find their way to freedom. I’m glad to see some female representation in a series dominated by male protagonists but I couldn’t really understand what Aveline stood for. Liberation stars an all new female protagonist named Aveline de Grandpré who might have been a great addition to the ranks of her fellow assassins had she not had such inconstant motivations and a dull story to tell.

There are elements of Liberation that hold a good amount of potential but Ubisoft Sofia has missed the mark in several areas. Assassin’s Creed III: Liberation has ambitions to convey a similar experience to its console counterpart, but ultimately fails in its execution of key mechanics, a well-crafted story, or even a fun experience. Assassin’s Creed is one of the biggest AAA franchises out there but while consoles enjoy the robust, full featured entries, more often than not handheld platforms get the shaft.
